| Spy Kids |
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| Written by TheGunslinger | |
| Thursday, 14 August 2003 12:11 | |
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I don't know if it's easier to make a really fun film with 110 million dollars, or only 35 ... but the powers that be in Hollywierd surely trust the low-budget multi-talents of Director Robert Rodriguez. Now, most movie makers stay within their genre, but not Rodriguez. He has found his success in three genre's AND their sequels. And Rodriguez continues to stick to his guns, overseeing nearly every aspect of his films. And why not? ... he made a name for himself with a neighborhood film called, El Mariachi, with only $7000. Three years later, Hollywood gives him 7 million to retell his story. He moves effortlessly from the action bloodbath of Desperado films to the horror vampire genre with the From Dusk till Dawn series. How anyone in the industry, much less Rodriguez, saw the potential for him to make a fantasy family film ... is beyond my comprehension. But what I do know is Spy Kids was developed from one of the segments in the 1995 sleeper, Four Rooms. The film blended the talents of four of Hollywood's hottest new directors, each shooting one story set in one very bizarre hotel. Rodriguez's segment, The Misbehavers, featuring Antonio Banderas, would inspire the Spy Kids franchise 6 years later. While the characters have been softened a bit, since their debut, Spy Kids is pure fun for the whole family reviling any big budget Disney fare. Spy Kids Spy Kids begins with a bedtime story about two super spies who fall in love, get married and settle down to leave their bond-ish lives behind. What the children don't know is the bedtime story is true ... and is about THEIR own parents. And while the Cortez family seems content in their all too normal lives, the kids don't think Mom and Dad are very cool, and the parents yearn to be cool again. All that changes when the adults are called back into spy action. It seems someone is kidnapping their fellow secret agents, and it's up to Gregorio and Ingrid to find them. Fegan Floop is a popular children's television host behind it all, tinkering with FoOglies, thumb-thumbs and his newest creations - Spy Kids. Thumb-Thumbs are robots that are all thumbs - literally. FoOglies are captured secret agents mutated into bizarre play doe creatures. But their brains have turned into mush, and the robotic Thumb-Thumbs and the new army of robotic children are lacking the one thing to make them perfect ... a brain. This is where the Cortez kids finally discover what the secret lives their parents have lived. As their Uncle Felix comes to baby-sit, Thumb-thumbs are sent in to raid the Cortez home, searching for the mysterious "3rd Brain.". Uncle Felix frantically admits the truth to Juni and Carmen, as they are quickly shuffled off to make their escape. Never send an Adult to do a Kid's job! Gregorio and Ingrid are captured, and it's up to their children to find a way to rescue them. But they will need help from Gregorio's estranged older brother, Machete, to get into Floop's fortress before their parent's minds are turned into FoOglie mush. The dialog is witty and sharp, one that adult fans of Rodriguez's other works will immediately recognize and appreciate. I burst out laughing some of these lines, and wished other "family" films could be written like this. Spy Kids doesn't let it audiences sit mindlessly along a kid's adventure, and there are surprises right through to the very end. This was just a joy to watch, and I cannot wait to see the sequels!
Spy Kids 2: The Island of Lost Dreams Introduces us to Ingrid's parents, Grandma and Grandpa. Grandma is a former cat burglar, and Grandpa the former detective who captured her ... and her heart. They both ran off to become international spies themselves, now seemingly enjoying their retirement. The President's young daughter, Alexandra, takes her dad's top-secret gadget, the Transmooker Device, on a crazy amusement part ride called, The Juggler. The Juggler is the wacky creation of Dinky Winks. The Spy Kids are sent in to rescue Alexandra. But the whole family soon gets back into the action when the new head of the OSS, Director Donnagon Giggles, sends in his own children into secret agent action, Gary and Gerti. As the adventure turns to a mysterious island, the rival Spy Kids race to save the world from a mad genetic scientist, Romero. Romero has been tinkering away with the cross breeding of various animals for his, Zoo Too. But his experiments have taken a life of their own, and Romero is feeling trapped in a cage of his own design. The Cortez's and the Giggles now must battle these strange creatures: lizard/snake (Slizzard), pig/sparrow (Spork), HorseFlies, CatFishies, BullFrogies and of course, Centaurs. Can the Spy Kids save the world from an madman with the power to shut down all electricity on the planet?
Spy Kids 3-D: Game Over Yep, you need to watch this with those silly cardboard glasses, red on one side, green on the other. In Game Over, the main characters from the two previous films all join in the action against a video game called, Game Over. In the 3rd installment, we are introduced to the rival Giggles' mom, Cesca, and Dinky Winks Jr. Plus a new villain, Toymaker, who is bent on controlling the world by brainwashing the planet's kids through his video game called Game Over. Toymaker is a former OSS agent, who betrayed the agency in a fiasco that crippled the Spy Kids' Grandpa. Carmen is sent into Game Over under deep cover to help the Beta Testers play the game, and thwart the Toymaker and his evil virtual reality. But becomes trapped, along with Toymaker on Level Four of the game.
Meanwhile, Juni had retired from the OSS, to start his own private detective agency. But when he learns of his older sister's capture, it's up to Juni to save her. It won't be easy, he must seek the aide of other gamers, including the Beta Testers, to help them all get to Level Five:
Release Date: July 25th, 2003
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| Last Updated on Monday, 14 July 2008 15:05 |





